Oulton Park for GPL, 1960s Version
Made by John Black and Meik Thiemann, with help from Rick Osborn.
This is a version of Oulton Park as it was in the 1960s. As you'll
see, it's not really a finished version, but since I don't know when I'll
be able to do much more work on it, I've decided to release this version
as it is, and hope to improve on it later.
These are the main areas which need finishing:-
Hopefully these shouldn't stop you trying the track out.
- some objects don't have any textures, or only have rough textures.
- some scenery is missing.
- the AI run wide in a few places. I should point out that the
AI was done by Meik Thiemann, but it's not at all his fault that there are
problems with them. The problems are becuase I've changed the track
layout in places after he made the AI files.
- I'm planning to make some alternative 3do objects to display at
long distance, but these aren't done yet so in some places scenery may 'pop
up' as you drive towards it.
- there's no racing groove yet.
I've also not done much testing of framerates, which could possibly be
a problem since in some places there are very long drawing distances, since
the track doubles back on itself in a long loop. However it does run
reasonably on a PII350/Voodoo3 machine (admittedly just with the standard
carset), so hopefully there won't be too many problems.
There were two meetings run for Formula 1 in 1967: the Spring Cup in April
and the Gold Cup in September. By default the track will install with
the programme cover for the Spring Cup, but if you prefer you can convert
it to the Gold Cup by unzipping the ColdCupCover.zip file into your 'oulton'
track directory. To change back to the Spring Cup simply remove the
files page0.pbf, page1.pbf and event.pbf from the 'oulton' directory.
The real race lengths were 45 laps for the Gold Cup, and 2 heats of 10
laps and a final of 30 laps for the Spring Cup. However these make
for very short races when run at Novice or Int Short, so I've set the number
of laps to 60 which gives a more usual race length.
Note on Textures
Most textures have been done by Meik, with some from myself and from Rick,
but there's a few taken from other tracks. Unfortunately I've lost
track of where I got some of them from. If you spot any of your own
textures that I've used, please let me know and I'll gladly add a credit or
remove them if you want.
I know there are a few textures taken from some of the GPLEA tracks, in
particular Crystal Palace and Snetterton '67, so thanks to the authors of
Credits and Thanks
Meik and Rick for help with the track and general encouragement.
Martin Granberg for the excellent GPL Track Installer.
GPLEA for the 'borrowed' textures, and link from their webpage.
Anybody else who's textures I've used without realising.
The Programme Covers project (http://www.progcovers.com/) for programme
Download the track here (2.9Mb):-
Installation instructions - as usual, unzip into a temporary directory
then run the TrackInstall.exe program.
Download the alternative (Gold Cup) programme here (175Kb):-
Installation instructions - unzip the files into your 'oulton' track directory.
To switch back to the default (Spring Cup) programme - remove the files
page0.pbf, page1.pbf and event.pbf from your 'oulton' track directory.
Any problems or comments, you can contact me: